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Cendres

by Bjarni Gunnarsson

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1.
Cendres 21:56
2.
Polytree 21:07

about

This release represents outcomes of my recent research focusing on interrupts, intervention and dynamic algorithmic environments. It consists of two electroacoustic compositions that have previously been performed in a multichannel setting but since then extended and reworked to the stereo format found here.

Cendres was premiered on the Acousmonium at GRM, Paris in October 2019. The work highlights the relation between high-level control processes and purely computer-synthesized sounds. The working processes employed during the composition relate directly to the creation and transformation of the material as defined through SuperCollider code. The piece consists of eight different structural modules, each containing synthetic sound processes that are defined in relation to other parts. The totality of the relations results in a ‘material network’ or ‘sound configuration’ that can be activated in various ways.

Going from the SuperCollider code to a recorded fixed version, the sound processes are played, recorded but often ‘disturbed’ through manual intervention. Interrupting sounds or algorithms can be an effective way to highlight the tensions between manual and automatic behaviours. Perhaps it still remains difficult to develop algorithms that produce sounds that precisely fit the (somehow varying) intentions of someone working closely with synthetic sound. Through intervention, this tension is put to the foreground and hopefully this translates into the resulting music.

Polytree was first performed at the Institute of Sonology in June 2018. The piece is created within a custom algorithmic environment and through extensive use of waveshaping processes. It focuses on using composed waveforms for movements in time and formal structures that emerge from lower-level synthesis methods. The majority of the sound material used in the piece was created through experiments with bilateral folding (waveshaping) that is being frequency modulated through audible (high) frequencies.

Designed as iterative, the digital components that constitute ‘Polytree’, can be recomposed while they run. The importance is not where an ‘intelligence’ takes place but rather how it emerges through an exchange with any surrounding influence. A shared responsibility is favored here, where it is often unclear whether manual action or automated algorithms are behind the perceived activities.

The two pieces share an attitude of becoming through synthetic sound. They also both focus on the relations between the processes they consist of, and of the varying boundaries of what is caused by algorithms and what by manual intervention.

credits

released November 18, 2020

Original and physical release here:
sovnrecords.bandcamp.com/album/cendres

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about

Bjarni Gunnarsson The Hague, Netherlands

Icelandic Composer/Developer involved in computer music and algorithmic composition. Performed at Tectonics, Rewire, Today's Art, Sonar and Presences Electroniques. Released on Vertical Form, 3Leaves, Granny, and Tartaruga Records. Faculty member at the Institute of Sonology. Concerned with process-based ideas. Music focused on internal activity, behaviors, fluid sound-structures or forms. ... more

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